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The party is APL 1. I want them to fight a large group of animated training dummies. I want them to have similar stats to goblins, CR 1/3.

Is there something that already exists that matches this neat picture I found, or should I just lay the the goblin stats on the animated training dummy chassis?

reference pic

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"Tiny" Animated Objects are CR 1/2

The statblock, made here, is designed using the rules from Animated Object (CR3). Small-Medium Training Dummies with Tiny Animated heads might be enough justification (or say the magic animating them is weak, that's just the way these are, or whatever you want for your justification)

Tiny Animated Object CR 1/2
XP 200
N Tiny construct
Init +2 Senses darkvision 60, low-light vision; Perception -5
DEFENSE
AC 18, touch 14, flat-footed 16 (+2 Dex, +4 natural, +2 size)
hp 5 (1d10)
Fort +0, Ref +2, Will -5
Defensive Abilities hardness 5 Immune Construct Traits
OFFENSE
Speed 15 ft.
Melee slam +1 (1d2-2)
STATISTICS
Str 6, Dex 14, Con -, Int -, Wis 1, Cha 1
Base Atk +1 CMB +1 CMD 9
SQ 1 construction point
SPECIAL ABILITIES
Construction Points
Tiny animated objects have 1 construction point.

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    \$\begingroup\$ Don't forget to spend its Construction Point. I recommend Faster (Ex, 1 CP): (One of the object’s movement modes increases by +10 ft.) because 15 speed is pretty bad \$\endgroup\$
    – Ifusaso
    Mar 25 at 13:31

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