If I remember correctly, D&D 5e has a class feature for multiple classes called Evasion, where your Dexterity saves prevent all damage on a successful save and still stop half of the damage if you fail your save. Older versions also had this feat for Reflex saves, although I seem to remember it often being a 2-part perk, where only the improved version gave this exact effect, and the base version only does the "save for no damage" effect.
I was wondering if there's officially any effect of the sort for Constitution saves (Fortitude in older editions) in any edition so far from AD&D to 5e – whether it's a class feature, a feat you can buy like that, a magical item, a consumable, a spell,... Anything that's found in an official source, in any of the editions(*). Note that I'm not interested in Wish or any similar "and the kitchen sink" effects.
Reason I'm asking such a broad question: This effect I'm looking for is pretty much what the new COVID vaccines do (they make it so your Constitution saves against the virus nearly completely stop it, and if you do fail your save, you're only mildly affected most of the time), and I was hoping to be able to make a direct comparison to a Constitution save affected by this game mechanic effect rather than having to reference a similar effect for a different type of save.
(*) If nothing of the sort exists in any editions of D&D, I might be open for suggestions from other systems that have something akin to a Constitution, Fortitude, or Stamina save, and something akin to an effect that makes the save into partial/no damage instead of full/partial damage. If this would make the question too broad for this stack, ignore this note.