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I know these are technically immune to mind effecting spells and effects, but can they still be intimidated? I feel like intelligent weapons or items would be capable of fearing their destruction. They are capable of emotion after all. I understand that the spells may not be able to cause that because magic. However intimidate is not magic, or even supernatural.

Can these things be intimidated at all? What about demoralized?

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  • \$\begingroup\$ What's the point of the intimidating an item? What is the final goal? \$\endgroup\$
    – enkryptor
    Commented May 7, 2021 at 12:53
  • \$\begingroup\$ Intelligent items can be as much of an NPC as any other. What are all the reasons you would want to intimidate an NPC? It can vary based on the situation or social situation. \$\endgroup\$
    – Erudaki
    Commented May 7, 2021 at 13:42
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    \$\begingroup\$ One reason that actually came up in my game recently was that a player lost an ego attempt against their intelligent item. We wanted to try to "convince it" through intimidation to back down from what it was trying to do. \$\endgroup\$
    – Erudaki
    Commented May 26, 2021 at 14:53

2 Answers 2

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No

Per the Pathfinder Core Rulebook, Intelligent items are treated as constructs. Which as stated are immune to mind effecting effects.

Intelligent items can actually be considered creatures because they have Intelligence, Wisdom, and Charisma scores. Treat them as constructs.

The Pathfinder FAQ states

Intimidate, in particular, is a mind-affecting fear effect, so fearless and mindless creatures are immune to all uses of Intimidate.

So, as a result of this, magic items cannot be intimidated.

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  • \$\begingroup\$ What about the case where mind-affecting immunity is bypassed, such as via the Mesmerist's Psychic Inception stare? (I'm assuming that intimidate would work on immune regular creatures based on this question: rpg.stackexchange.com/questions/87783/…) \$\endgroup\$ Commented May 6, 2021 at 14:50
  • \$\begingroup\$ @sideromancer Then I guess the mind-affecting immunity would be bypassed, and the intelligent magic item would be affected? I mean, what would be the alternative? \$\endgroup\$ Commented May 6, 2021 at 15:14
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    \$\begingroup\$ Where is the connection between being a construct and being mindless or fearless? \$\endgroup\$
    – Mołot
    Commented May 6, 2021 at 16:07
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    \$\begingroup\$ @Mołot There doesn't need to be a connection between a construct being mindless or fearless when a construct already has "[i]mmunity to all mind-affecting effects" and, like the FAQ says, "Intimidate… is a mind-affecting fear effect…" (emphasis mine). \$\endgroup\$ Commented May 6, 2021 at 16:24
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    \$\begingroup\$ @enkryptor Agreed, and that does create problems (e.g. intelligent magic items have no HD), but I don't see those problems here. The game offers no alternative to treat an intelligent magic item as anything but either a magic item or a creature that possesses the construct type. And neither conventional magic items nor constructs can be the subject of a typical Intimidation attempts. \$\endgroup\$ Commented May 7, 2021 at 17:01
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Yes

If you read the skill description from the pathfinder 1e reference document, you will notice that it says that intimidation affects "an opponent" and that their "wisdom modifier" plays a role. My conclusion would be that anything which has a wisdom modifier and is capable of comprehending your attempts at intimidation can potentially be intimidated.

The FAQ says "fearless and mindless creatures are immune to all uses of Intimidate". But I would not consider an intelligent magic item with Wis, Cha and Int scores "mindless" and (depending on its personality) it might not be "fearless" either.

The rules on intelligent magic items say that they are "Magically imbued with sentience, these items think and feel the same way characters do and should be treated as NPCs" and "Intelligent items can actually be considered creatures because they have Intelligence, Wisdom, and Charisma scores". This implies that characters should be able interact with intelligent items socially, which would also imply the usage of social skills like "intimidate" on them.

Yes, that article also says to "Treat them as constructs". And Constructs have "Immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms)". But contrary to what the other answer claims, constructs are not necessarily "mindless". And Intimidate is not any of those "mind-affecting effects" mentioned here. You might notice that all of those examples (including "Charm and Compulsions") are magical in nature, while the intimidate skill is just the mundane application of social skills. Intimidation does not affect the mind of the target in any other way than regular words do. It uses verbal and non-verbal language to convinces the target that cooperation is the logical conclusion to avoid harm.

So in conclusion, I see no reason why it shouldn't be possible to threaten an intelligent magical item with getting broken into pieces and why it would not be appropriate to handle that situation by applying the rules for the Intimidate skill.

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    \$\begingroup\$ This seems to go against some of the rules that I have seen. Intelligent items says that they are treated as creatures and constructs. Thus it would be a creature target. You also discarded the segment that states that Intimidate is a "mind-affecting fear effect", which constructs are specifically immune to. Is there anything you can find that disputes these things or supports your interpretation further? \$\endgroup\$
    – Erudaki
    Commented May 6, 2021 at 14:18
  • \$\begingroup\$ @Erudaki I can not find the section which says that. Can you point me to it. \$\endgroup\$
    – Philipp
    Commented May 6, 2021 at 14:21
  • \$\begingroup\$ @Erudaki All I find about magic items in general is this which says that "Intelligent items should be treated as NPCs". I can not find anything about them being immune against mind-affecting effects in that section. \$\endgroup\$
    – Philipp
    Commented May 6, 2021 at 14:31
  • \$\begingroup\$ d20pfsrd.com/magic-items/intelligent-items I found it here. I quoted it in my answer. \$\endgroup\$
    – Erudaki
    Commented May 6, 2021 at 14:35
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    \$\begingroup\$ @HeyICanChan Most undeads are explicitly described as "fearless and mindless", so no, I would not make that argument about those. However, I would not be so strict about free-willed undeads which are capable of feeling fear and comprehending threats. For example, I would allow to attempt to intimidate a Lich by threatening its phylactery. \$\endgroup\$
    – Philipp
    Commented May 6, 2021 at 15:46

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