I've been GMing for some years now. During that time, I feel like I've developed somewhat of a style/preference with the kinds of games I like to run. While I feel my games can be enjoyed by a variety of players, I find that certain types of players mesh better with my style/preference. Selfishly, this sort of meshing really improves my satisfaction as a GM and I'd really like to build an entire group of only players like this, even if it was just to fulfill a vision I have for a single, particular type of campaign.
Have other GMs attempted and/or succeeded in this sort of utopian endeavor? What are some strategies/tactics I could/should consider?
As an example of where my mind is currently at, I'm considering running a series of 4-session campaigns for different groups of players (a complete story arc for each group) and using these mini-campaigns as incognito recruiting events. Having a pre-defined end point after 4 sessions would (hopefully) allow me to gracefully cut ties with the players that don't fit the profile I'm looking for, without creating any hard feelings -- though this is all still theoretical.
Other details that might be useful:
- I'd be looking to build a group of 3-4 players, maybe 5.
- I'm preferably looking to build an in-person group, but could try this online.
- No specific system. In fact, I'm hoping to build a group that's eager to try out different systems/genres.