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I'm preparing campaign for my friends. It's first time for all of us and I want to create a big bang at the beginning. My players are a high elf, a wood elf and a tiefling.

They will start in quite a big village, where everything is fine, crops are plenty etc. I need a way to introduce the elves to each other, have a plan for the tiefling and make them do quest or two together.

In the end I want the whole village destroyed by demons, summoned by the magic item they find in the dungeon nearby, but I have no idea how to introduce something that important to my plot in such place. I want it to be a part of bigger artifact used to summon a demon god, which they have to stop in the endgame.

How should I introduce the item? Is it too much for the first session? Thanks for the answers.

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    \$\begingroup\$ What game (and edition) are you playing and what issues do you see with introducing the artefact? \$\endgroup\$ Sep 15, 2021 at 11:41
  • \$\begingroup\$ rpg.stackexchange.com/questions/39544/… this question has a lot of tips that should be applicable to many different RPGs! It's less focused on introducing an item specifically, but I think a lot of the advice is helpful anyway. \$\endgroup\$
    – ESCE
    Sep 15, 2021 at 17:09

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