# How does 3rd level Jump work on the caster?

As a 1st level spell, Jump enables you cast and jump in just one action.

When heightened to 3rd level, and cast on someone else, the target obviously needs a separate to actually move.

When the caster targets himself with the heightened version, can he still jump with the action used for casting?

• I don't know if I'd say that the non-self target needs to spend an extra action to move, as opposed to getting an immediate jump. I'm not really sure how it is supposed to be read myself, but I've sorta arbitrarily chosen that the caster gets a free instant-jump in my game, and I haven't really found it overpowered at all.
– ESCE
Oct 15 at 16:13

As written, any target* of the Jump spell may immediately jump 30ft. Targets of the 3rd level Jump spell can then repeat the effect using the Leap Action.

From Heightened Spells:

In addition, many spells have additional specific benefits when they are heightened, such as increased damage. These extra benefits are described at the end of the spell’s stat block. Some heightened entries specify one or more levels at which the spell must be prepared or cast to gain these extra advantages. Each of these heightened entries states specifically which aspects of the spell change at the given level.