Background
We are currently running our third DnD campaign in this group. Each campaign has a different DM but the same adventure group. This time I'm DM (first time DM, but 5-6 sessions in doing good so far, I'd say).
My campaign is generally about the death of a warrior character from our first campaign who died in an epic finale.
For one of our next sessions I now have the idea of having the wandering soul of said (dead) character possess/contact one of the current PCs (wizard) in order to give them some information. I'd keep it that way for maybe 1-2 sessions.
My research:
All I could find either handled the topic of
- possession by ghosts during combat, or
- how to create/roleplay a possessed character when creating a new character from scratch
but my case is covered by neither of those.
Details/my thoughts:
The biggest concern I think is player agency, so The first things I want to clarify are:
- I created neither of those characters
- The Player (random name: Bob) who created the warrior character is also playing the wizard whom I want to be contacted
- Bob is the most experienced and talented RPG Player amongst us (by a factor of 5x at the least)
- I don't want to tell Bob beforehand as it would possibly spoil part of the story around it
My current intention would be to take Bob aside after event X and tell him that
- his wizard PC is now possessed by his warrior PC
- he will gain information through him
- beyond that, it is 100% up to him how much his wizard is influenced by this situation
As for the last point, he can choose that the soul only contacts him and allows him to communicate without anyone noticing, or we can go to any length he feels like (appearing to "hear voices" when he communicates, or even 100% warrior in control possession or influencing the personality of the wizard PC is all on the table if he wants it)
I also intend for this event to take place at the end of a session, so this player can properly think about it and prepare himself for the roleplaying part if he wants to. (or maybe I need that time after some interesting questions on his part...)
Question:
With all that clarified my question is: Have I covered any possible problems with this kind of contact/possession, or am I missing something elementary?
I think I have thought/worked it through as much as I can on myself, but I don't feel 100% certain I have thought of everything that needs considering, since this is my first time as a DM.
I have already read through a lot of questions here and on several occasions I thought "that's a non issue" only to be mind blown of the implications I have missed.
I would especially appreciate any insights/lessons learned anyone can provide after having tried something similar.
update:
I edited the question slightly to reflect that the PC does not neccessarily have to be possessed
Since it came up in comments: I am only asking about the social component/making sure Bob can enjoy the campaign throughout. The event in question has several unique elements to sufficiently explain any deviation from existing rules.