I am not sure whether character adjustment in the first Eye of the Beholder game works accurately. I see that AC depends only on DEX:
|DEX||AC (Human Male)|
Screenshot (playing with values): [Eye of the Beholder 1 - Character modification]
The Eye of the Beholder game manual says:
Armor Class (AC) measures how difficult a larget is to hit and damage — the lower the AC value, the harder the target is to hit. Good AC can indicate different things. [...]
My characters currently have AC about -6, and they are doing just fine, resistant to most hits.
But random resources (e.g. Roll20) I've found appear to indicate the higher AC, the better.
What am I missing?