Not all combinations are possible using the given word list
A simple proof that not all combinations are possible arises from the length of the word list. There are 17,576 possible combinations of segments from the table (26^3, as we're selecting 3 segments each from a separate list of 26 possibilities), but the word list is only 2,315 entries long, so it is clearly impossible to create every potential item from that word list alone.
Even if you were to assume that every word from the list does correspond to a different item, working your way through the entire word list would only explore slightly over 13% of the possible combinations. In actuality, because of the number of words which are equivalent - in the sense that they have the same 1st, 3rd, and 5th characters and thus map to the same item - that wordlist only actually produces 1,434 unique items (about 8.2% of the possible items).
Stats
Of the occurring character combinations, the majority of them - 994 of the 1434 unique combinations - occur only once, but some are much more frequent. The top 5 character combinations, each occurring ten or more times, are:
Letter Combination |
Number of Occurrences |
Relative Frequency |
SAE |
24 |
1.04% |
SOE |
18 |
0.78% |
SIE |
17 |
0.73% |
SAK |
12 |
0.52% |
SET |
10 |
0.43% |
So as we can see the single most common combination is SAE, and thus the game's most commonly encountered item will be a Stinky Artefact of Ecstasy, closely followed by the Stinky Ocarina of Ecstasy and the Stinky Ink of Ecstasy. I will refrain from speculating on the nature of such items, but the intrepid adventurer in the world of Dungeon Wordle would probably benefit from some nose plugs.
Moving on, here's a breakdown of letter frequency in each individual character position:
Letter |
1st Freq |
1st % |
3rd Freq |
3rd % |
5th Freq |
5th % |
A |
141 |
6.09% |
307 |
13.26% |
64 |
2.76% |
B |
173 |
7.47% |
57 |
2.46% |
11 |
0.48% |
C |
198 |
8.55% |
56 |
2.42% |
31 |
1.34% |
D |
111 |
4.79% |
75 |
3.24% |
118 |
5.10% |
E |
72 |
3.11% |
177 |
7.65% |
424 |
18.32% |
F |
136 |
5.87% |
25 |
1.08% |
26 |
1.12% |
G |
115 |
4.97% |
67 |
2.89% |
41 |
1.77% |
H |
69 |
2.98% |
9 |
0.39% |
139 |
6.00% |
I |
34 |
1.47% |
266 |
11.49% |
11 |
0.48% |
J |
20 |
0.86% |
3 |
0.13% |
0 |
0.00% |
K |
20 |
0.86% |
12 |
0.52% |
113 |
4.88% |
L |
88 |
3.80% |
112 |
4.84% |
156 |
6.74% |
M |
107 |
4.62% |
61 |
2.63% |
42 |
1.81% |
N |
37 |
1.60% |
139 |
6.00% |
130 |
5.62% |
O |
41 |
1.77% |
244 |
10.54% |
58 |
2.51% |
P |
142 |
6.13% |
58 |
2.51% |
56 |
2.42% |
Q |
23 |
0.99% |
1 |
0.04% |
0 |
0.00% |
R |
105 |
4.54% |
163 |
7.04% |
212 |
9.16% |
S |
366 |
15.81% |
80 |
3.46% |
36 |
1.56% |
T |
149 |
6.44% |
111 |
4.79% |
253 |
10.93% |
U |
33 |
1.43% |
165 |
7.13% |
1 |
0.04% |
V |
43 |
1.86% |
49 |
2.12% |
0 |
0.00% |
W |
83 |
3.59% |
26 |
1.12% |
17 |
0.73% |
X |
0 |
0.00% |
12 |
0.52% |
8 |
0.35% |
Y |
6 |
0.26% |
29 |
1.25% |
364 |
15.72% |
Z |
3 |
0.13% |
11 |
0.48% |
4 |
0.17% |
As we can see it is no surprise that the combination SAE occurs most frequently - S, A, and E are far and away the most common characters in the 1st, 3rd, and 5th positions, respectively, so the game is strongly biased towards producing items that are Stinky, items that are Artefacts, and items that are Of Ecstasy.
As Chemus observed it is unfortunately impossible to produce any Xeric items from the given wordlist, nor any items Of Justice, Of Questioning or Of Villainy; but of the letters that do actually occur, the least common adjective is Zany (3), the least common noun is Quill (1), and the least common descriptor is Of Utopia (1).