Monsters that have auras often have text that says "If a creature starts their turn within the aura, then {something happens}." In this case, the monster's aura dazes or stuns anyone who starts their turn within the aura (until end of the following turn, save ends, or whatever-- it doesn't matter for this question).
The Superior Will feat allows characters who are dazed or stunned to make a saving throw against such a status effect at the start of their turn, even if that daze or stun does not normally allow a saving throw.
Does Superior Will happen first, and then the daze or stun effect is applied, meaning they do not get an immediate save because they didn't have the status effect yet? Or does the aura give the stun at the beginning of the turn, and since we are still at "the beginning of the turn", Superior Will comes into play, granting an immediate saving throw to end the daze/stun?
What is the order of operations here?
(In our recent game, we agreed that you do get an immediate saving throw, but I'd like to know what the real answer should be)