I need some clarification. I’m playing a barbarian (5e), Path of the Storm Wielder (Journey to Ragnarok) level 5 as of now. If he uses an attack action to shove an opponent prone (and wins the strength check) then with his second attack successfully grapples the now prone opponent, the opponent now has zero movement and can’t get up. Is this correct? I’m want to play this character as more of a Marvel Comics superhero and use grappling, jumping and climbing.
The target of this combo can't stand up, but is not restrained.
and a creature can't stand up from prone when its speed is zero.
(Annoyingly, this is not recapitulated in the Prone condition listing.)
However that is not the Restrained condition, functionally or actually.
The effect of Prone is, movement limits aside:
- The creature has disadvantage on attack rolls.
- An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.
Restrained, aside from movement limits, says:
- Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage.
- The creature has disadvantage on Dexterity saving throws.
So the two differences are ranged attacks (at disadvantage with prone, at advantage with restrained) and Dexterity saving throws (normal if prone, at disadvantage if restrained).