Let's face it, mankind is evil. We invented means to destroy one another under the guidance of mages since the dawn of time. We shed off the yoke of the werebeasts during the Impergium and made them pariahs. We launched the first and second Inquisition to drive out the undead. We fortified our holdings with the works of the Order of Leopold. Then the Order of Reason took their teachings and went rampant to fortify its hold on Reality. Humans under the guidance of defectors beat them and their puppets to a pulp in 1945. And Resistance against any such overlords, be they Lycanthrope, Undead or Realitywarper is strong in the social experiment that we call "America".
Anyway. We have come a long way, and our weapons are honed and refined to a point where Norway produces one of the best rounds to go hunting for any supernatural being: The Raufos Mk.211 in .50 BMG, loaded in any compatible Anti-materiel Rifle, is the ultimate weapon for this...
Well, wait, the weapons tables in 20th Anniversary only go up to Rifle using a (30.06) cartridge as their 8-Damage entry 1, and the only mention I can find for an Anti-materiel rifle is in Hunters Hunted II, but no damage values for it.
The only other weapon in this caliber, the .50 caliber Heavy Machine gun (most likely the venerable M2 Browning), is listed with a damage code of 16. 2
The best rules inspiration for HEIAP I can find is actually in Mage: it lists Flechette (which is akin to the armor penetrator) and Incendiary Rounds 3, which are doing some aggravated damage, but describes them also as "phosphorous" in a table of hypertech weaponry ammo, so possibly not the best analog for a round that punches a neat hole, then detonates in the target. Let alone for being a gun chambered in a cartridge that even without this specialty ammunition is used to shoot straight through a normal vehicle's body, destroy engines and shoot down aircraft. There have been tests of shooting Raufoss Mk.211 it on replica bodies showing it'd detonate inside bodies.
Do I miss something that would help in estimating the damage?
As a result, I estimate an Anti-materiel Rifle to have a damage of roughly the following stats:
Anti-materiel Rifle (PGM Hecate II, .50 BMG)- Damage: 14/L - Range 2000 yards (1800 m) - Rate 1 - Clip: 7 - Conceal N/A - Notes: N/A
Raufoss Mk211 - Damage: - Effects: Reduce any body armor by -4. If a present armor is totally negated: Treat all damage also as fire damage.
Is this loadout balanced compared to other weapons available in the circumstances of a Hunter, or did I overdo it to get to the vehicle-stopping properties and a somewhat good representation of the gun and ammo?
1 - V20 p.280 ; M20 p.452 ; W20 p.303 ; C20 p.287
2 - M20 p.453
3 - M20 p.454