In Volo's Guide to Monsters, we find the Deep Rothé (CR of 1/4), a beast that has the Innate Spellcasting trait, which reads:
The deep rothé's spellcasting ability is Charisma. It can innately cast dancing lights at will, requiring no components.
A deep rothé is a valid option for a druid to transform into via Wild Shape, but Wild Shape clearly states that...
you can't cast spells
So it seems to me that a druid cannot take advantage of a beast's Innate Spellcasting trait by transforming into that beast.
Druids also get Beast Spells at level 18:
Beginning at 18th level, you can cast many of your druid spells in any shape you assume using Wild Shape. You can perform the somatic and verbal components of a druid spell while in a beast shape, but you aren’t able to provide material components.
Beast Spells allows a druid to cast spells in Wild Shape, but specifies they must be druid spells. Dancing Lights is not on the druid spell list, so I'm assuming Beast Spells doesn't allow a druid to cast it using the deep rothé's Innate Spellcasting trait because that spell could not be referred to as a "druid spell."
My question is this: Is there any situation in which a druid would be able to transform into a beast using Wild Shape, and then cast spells using the beast's Innate Spellcasting trait?
As far as I know, the deep rothé is the only beast that can cast spells, but with that precedent, other spell-slinging beasts are possible, and I would like to know what, if any, conditions would need to be fulfilled to allow a Wild Shaped druid to cast innate spells.