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Oath of the Crown paladins have the 7th-level feature Divine Allegiance (SCAG, p. 133). If someone within 5 feet of the paladin takes damage, Divine Allegiance lets the paladin use their reaction to take that damage instead.

What if this damage is from an attack that kills the target if they're reduced to 0 HP (such as from a Beholder's Death Ray/Disintegration Ray)? If the paladin uses Divine Allegiance to take the damage from one of these attacks, and it reduces the paladin to 0 HP, do the paladin die? Or are they fine?

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    \$\begingroup\$ I’ve added the [dnd-5e] tag since you’re asking about the 5e Oath of the Crown Paladin. \$\endgroup\$ Aug 17, 2022 at 16:48
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    – V2Blast
    Aug 17, 2022 at 17:09

1 Answer 1

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Divine Allegiance only transfers damage, not other effects.

The Oath of the Crown paladin's Divine Allegiance feature description states (SCAG, p. 133; emphasis mine):

Starting at 7th level, when a creature within 5 feet of you takes damage, you can use your reaction to magically substitute your own health for that of the target creature, causing that creature not to take the damage. Instead, you take the damage. This damage to you can’t be reduced or prevented in any way.

The only thing mentioned being transferred to the Paladin is “the damage”, so no other effects of the triggering feature target the Paladin.

...unless the effect depends on "this damage".

Things get a little complicated when the triggering feature has an effect that depends on "this damage", such as the beholder's disintegration ray:

If this damage reduces the creature to 0 hit points, its body becomes a pile of fine gray dust.

Since this effect depends only on taking "this damage", and Divine Allegiance transfers "the damage", the effect does transfer. At least, from a somewhat strict rules-as-written reading. In contrast, the death ray seems to require that the target actually be hit by the ray:

The target dies if the ray reduces it to 0 hit points.

Check with your DM anyway.

I'll hedge this a bit by saying you should discuss the ruling with your DM. The Oath of Redemption paladin has a very similar feature, Aura of the Guardian, that explicitly does not transfer other effects (XGTE, p. 38; emphasis mine):

Starting at 7th level, you can shield others from harm at the cost of your own health. When a creature within 10 feet of you takes damage, you can use your reaction to magically take that damage, instead of that creature taking it. This feature doesn’t transfer any other effects that might accompany the damage, and this damage can’t be reduced in any way.

The omission of this clause from Divine Allegiance might motivate a ruling that the beholder's Death Ray effect does transfer over.

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    \$\begingroup\$ Note that the beholder's Disintegration Ray effect does mention "this damage" reducing the creature to 0 HP ("If the target is a creature, it must succeed on a DC 16 Dexterity saving throw or take 45 (10d8) force damage. If this damage reduces the creature to 0 hit points, its body becomes a pile of fine gray dust."). The "Death Ray" instead refers to "the ray" reducing the target to 0 HP ("The targeted creature must succeed on a DC 16 Dexterity saving throw or take 55 (10d10) necrotic damage. The target dies if the ray reduces it to 0 hit points."). \$\endgroup\$
    – V2Blast
    Aug 17, 2022 at 17:19
  • \$\begingroup\$ @V2Blast ayyy that's a better example \$\endgroup\$ Aug 17, 2022 at 17:20
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    \$\begingroup\$ Strictly rules-as-written, the disintegration ray's disintegration effect specifies the creature, not any creature, and "the creature" refers to the one targeted by the effect. If the damage reduces that creature to 0 HP, that creature gets disintegrated. It doesn't say anything about what happens if some other creature gets reduced to 0 HP by the damage instead. \$\endgroup\$ Aug 18, 2022 at 4:38

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