While exploring the possibility of combining the Two-Hand or Fatal Aim traits with the Thaumaturge's Implement's Empowerment feature, I came across several assertions that one-handed weapons become two-handed while wielded in two hands. This piqued my interest, because it would change my understanding of several feats and items: for example, I'd be able to use Brutish Shove with a dagger as long as I wield it in two hands. As I looked into this more, I even found one such assertion from a designer:
Handedness in PF2 is determined by the number of hands being used to wield the weapon. So if you're using a jezail in two hands, it's a two-handed weapon and you can't use any options that require you to be using a firearm one-handed until you're back to wielding it in one hand. If you use a dagger in two hands, it's a two-handed weapon for the purposes of feats and abilities that require a two-handed weapon, as laid out on pages 279-280 of the CRB. When determining the handedness of a weapon, the two questions are just "What's the minimum number of hands required to wield this" and "How many hands am I currently using to wield it?"
However, I've read pages 279-280, which are about Weapon Statistics, and I don't see how they support those assertions. The relevant section is about the Hands statistic and states:
Some weapons require one hand to wield, and others require two. A few items, such as a longbow, list 1+ for its Hands entry. You can hold a weapon with a 1+ entry in one hand, but the process of shooting it requires using a second to retrieve, nock, and loose an arrow. This means you can do things with your free hand while holding the bow without changing your grip, but the other hand must be free when you shoot. To properly wield a 1+ weapon, you must hold it in one hand and also have a hand free.
Weapons requiring two hands typically deal more damage. Some one-handed weapons have the two-hand trait, causing them to deal a different size of weapon damage die when used in two hands. In addition, some abilities require you to wield a weapon in two hands. You meet this requirement while holding the weapon in two hands, even if it doesn’t require two hands or have the two-hand trait.
Much to my disappointment, this section doesn't explicitly define one-handed weapons, but the first two sentences strongly imply that weapons which list 1 for their Hand entry require one hand to wield. Best I can tell, this is the closest thing we get to a definition of one-handed weapons. If so, this is an unchanging statistic of the weapon: even when I wield a dagger in two hands, it still only requires one hand to wield, hence it's still a one-handed weapon.
The second paragraph talks about using a one-handed weapon in two hands with the Two-Hand trait, and also talks about the requirement of certain abilities (like Brutal Finish, not the aforementioned Brutish Shove), but in neither case does it imply that one-handed weapons become two-handed.
But even so, I don't want to just dismiss a designer's comment, so do one-handed weapons become two-handed when wielded in two hands? If so, what am I missing or misunderstanding?