I've started running Dune and am crashing into things that the rulebook does not explain well. Please can anyone who has run Dune or run/played other Modiphius 2d20 games help?
Movement: So when a fight starts, Player 1 has chosen to move... that's the Move An Asset option. The rulebook then bangs on about picking to Move Subtly or Move Boldly, both of which involve a dice roll at Difficulty 2 to get an extra benefit if you succeed, or a failure to move if you fail.
It says in the rulebook on page 166 (emphasis mine):
When you move you may choose to try and gain an additional benefit...
Question: Does that mean there is a vanilla move with no dice roll needed?
Sometimes my players didn't want the benefit, they just wanted to move from Here to There. Like the knife fighter wanted to get into the adjacent zone to be within stabbing range of a bad guy. The knife fighter didn't care about keeping the initiative (move subtly) and the bad guy didn't have any assets that it would make narrative sense to move (move boldly).
Because of this, the players were sulking when someone had to do a harder than average dice roll (difficulty 2) simply to move from A to B.