I'm playing Hero Kids with my 5 year old and am brand new to TTRPGs.
I'm a bit unsure what to do when an ability check fails? Do I penalize the player, give them some disadvantage for the rest of the encounter or something else?
Here's one example (from a section of an encounter):
Burning Embers
The strong breeze blows embers onto several buildings. The hot embers spark small fires in hay piles and thatched roofs.
If the kids choose to help stamp out the burning embers, they need to succeed at this ability test:
- Dexterity (Acrobatics) test at difficulty 4 to stamp out the spot fires caused by the embers
You stamp out the little fires on the ground and throw water up on the roofs to put out all of the spot fires.
While it's super clear what happens if they succeed the ability check, what happens if they fail? Does it hurt their feet and they fail? So the embers get stronger and engulf more buildings? I find this part a bit confusing.