I'm trying to create a homebrew feat on D&D Beyond that allows the PC to cast two different spells, in any combination, a total of 5 times per day. The specific spells are not the important part, it's the total of 5 times per day part that is. Currently, I have the two spells being able to be cast 5 times per day, each.
With a magic item, you can design the item with 5 charges, and then specify the number of charges that each spell consumes. How can you do the same thing with a feat?
I chose a feat for narrative purposes. I could easily make a magic item that has the desired effects, but an item isn't as ... permanent as a feat is. This is a variation of the Dark Gifts concept from Van Richten's Guide to Ravenloft, and as such is not something a character can just toss in a ditch.
How do I create a Feat with charges in D&D Beyond?