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The title mainly explains my situation. I'm using The Dragon of Icespire Peak campaign from the D&D Essentials Kit. I want to run as the GM, but am unsure of what to do if players don't know what to do after narratives are over and we're not in combat. What can I do to help the players without them having to rely on me to tell them what to do in the future?

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  • \$\begingroup\$ Great question! I do think it's been asked before - does this question on how to keep players aware of objectives answer your need? \$\endgroup\$
    – NotArch
    May 2, 2023 at 23:49
  • \$\begingroup\$ No. It's not that problem, but that problem may become an actual problem we face in the future. \$\endgroup\$ May 3, 2023 at 0:43
  • \$\begingroup\$ My problem is I'm worried the players won't know what to do when I'm done with narratives. I would like to help them, but am unsure how to help without them relying on me to help them in the future. \$\endgroup\$ May 3, 2023 at 1:00
  • \$\begingroup\$ What do you mean by "won't know what to do?" What do you expect/want to happen when you finish that? That goal will help clarify how we can focus an answer. \$\endgroup\$
    – NotArch
    May 3, 2023 at 1:02
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    \$\begingroup\$ It's a duplicate, and that's totally okay. People ask things in different ways, so this is another signpost for future users. \$\endgroup\$
    – NotArch
    May 3, 2023 at 2:19

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