No; this is like a Contest - opposed ability checks
In Chapter 7 of the PHB (p. 174) an opposed ability check is described under "Contests." In these situations, one creature attempts to do something (ability check) while being opposed by another creature (ability check). A very common example of this is the Grapple during combat.
The mechanical impact of this rogue feature - Wisdom (Insight) opposed by Charisma (Deception) - is a Contest. Treat it as such, per the Chapter 7 section on Contests.
Both participants in a contest make ability checks appropriate to
(Which ability checks are used is spelled out in the feature description, Wis(Perception) versus Cha(Deception).
They apply all appropriate bonuses and penalties, but instead of comparing the total to a DC, they compare the totals of their two checks. The participant with the higher check total wins the contest. That character or monster either succeeds at the action or prevents the other one from succeeding.
Successful check by the rogue yields the desired the result, failure does not, and a tie goes to the rogue's opponent.
If the contest results in a tie, the situation remains the same as it
was before the contest. Thus, one contestant might win the contest by
default. If two characters tie in a contest to snatch a ring off the
floor, neither character grabs it. In a contest between a monster
trying to open a door and an adventurer trying to keep the door
closed, a tie means that the door remains shut.