I want to give one of my players a racial feat for his custom race (basically a goliath). The race is heavily influenced by the ifreet/efreet of Final Fantasy - and therfore it seems appropriate to give the player the opportunity to have/learn fire immunity.
I could just plainly give fire Immunity as a feat, no strings attached, but I think this is hardly an advantage, because in the end I can plan around that, and if I do not, it makes balancing encounters harder.
Not giving it wouldn't fit the fluff very well so I've tried to come up with the following:
As a bonus action you can gain fire immunity for 1 hour and you can do this an amount of times equal to your proficiency bonus before finishing a Long Rest. During that time, your character emits a constant warmth and dim light in a radius of 20 ft.
I would like to know, if this might still be too powerful in terms of encounter design and challenges or if it is balanced enough.
The race (not debatable) for which this feat is designed for.
- Attribute. +2/+1 or +1/+1/+1 based on Tasha's distribution.
- Languages. Common and one additional.
- Size. medium
- Type. humanoid
- Speed. 30ft
- Little Giant (Goliath MMotM)
- resistance to fire damage
- Stone's Endurance (Goliath MMotM)
- Relentless Endurance (I believe from an orc race)