Aasimar subraces (VGM and MPMM) have abilities that proc when they damage a creature. As an example, here's MPMM Aasimar Radiant Soul ability:
Two luminous, spectral wings sprout from your back temporarily. Until the transformation ends, you have a flying speed equal to your walking speed, and once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra damage equals your proficiency bonus.
Say I use a spell that saves for half damage like Fireball:
...A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.
Would the bonus damage be halved or not? Basically, does the extra damage get added before or after the save halves the damage?