Looking at the UA 2023 Playtest 7 article, one of the new Fighter subclasses introduced is the Brawler.
At 3rd level, they get a feature called Improvised Expert that enhances improvised weapons. However, it does not mention damage die, unlike the Unarmed Expert feature, which does explicitly mention the damage die you can use for unarmed strikes.
I'm only familiar with the old 5e rules, not "5.5e" rules (by which I mean the new 2024 stuff), so I would assume it is still the case that improvised weapons deal 1d4+STR damage like in 5e.
At level 15, they then get a feature called Improvised Specialist, which explicitly mentions that two-handed improvised weapons now use a d12 die. A jump from d4 to d12 seems quite dramatic, which further convinces me that I must have missed something.
Are there new improvised weapons rules that this subclass assumes that I should be aware of? Or is it really still just 1d4 like it used to be?