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Let's say I have a ranger who is using the optional feature "Favored Foe" from TCoE (p. 56):

When you hit a creature with an attack roll, you can call on your mystical bond with nature to mark the target as your favored enemy for 1 minute or until you lose your concentration (as if you were concentrating on a spell).

The first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you can increase that damage by 1d4. [...]

Also, here's the text for hunter's mark, PHB p. 251:

You choose a creature you can see within range and mystically mark it as your quarry. Until the spell ends, you deal an extra 1d6 damage to the target whenever you hit it with a weapon attack [...]

If my ranger was already concentrating on hunter's mark, and hits the creature currently "marked" by hunter's mark with a weapon attack, if I were to then use Favored Foe, would the damage from both be applied?

Obviously concentration on hunter's mark would drop because I'd now be concentrating on Favored Foe, but since this is applied "when you hit" and the damage from hunter's mark is also applied "whenever you hit", would the damage from both features be applied to that attack?

This would be useful if you score a critical hit and don't mind "losing the spell" for some extra damage, for example.

So which outcome would be considered the RAW way of resolving this:

  1. As the Favored Foe feature is applied "when you hit", as is the hunter's mark damage, both happen simultaneously, so the damage from hunter's mark has already happened by the time the spell drops. Therefore, the damage would be "standard weapon damage + hunter's mark damage + Favored Foe damage".

  2. Because Favored Foe would result in concentration being dropped on hunter's mark, only one or the other can be true at the time where damage is resolved, so assuming the ranger did use Favored Foe, the damage would be "standard weapon damage + Favored Foe damage".

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  • \$\begingroup\$ I do not know why you cancelled your answer, considering your last message that @NotArch cancelled: if you provide an answer that you truly believe solves the problem, you should leave it and accept it, despite the up/down vote balance. \$\endgroup\$
    – Eddymage
    Commented Nov 29 at 18:34
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    \$\begingroup\$ Or, if my comment changed your mind about a component of your answer, you can simply re-open your answer, edit that part, and re-accept it. \$\endgroup\$
    – Kirt
    Commented Nov 29 at 19:04

3 Answers 3

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Only the damage from Favored Foe will apply.

The concentration on Hunter's Mark ends as soon as you start concentrating on another feature that requires concentration, hence you lose the bonus damage given by the spell.

This is confirmed by the SAC, since Favored Foe works as a spell per description:

If I’m concentrating on a spell and I cast another spell that requires concentration, when does my concentration on the first spell end?

If you’re concentrating on a spell, your concentration on it ends immediately when you start casting another spell that requires concentration.

In this case, "when you start casting" means "when you decide to use Favored Foe", and this happens when you hit. Everything is simultaneous, hence you cannot concentrate on two features at the same time.

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    \$\begingroup\$ Everything is simultaneous - but why does dropping concentration on the hunter's mark take priority over applying the bonus damage from hunter's mark, if they are both consequences of "when you hit"? \$\endgroup\$
    – Kirt
    Commented Nov 28 at 19:17
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    \$\begingroup\$ @Kirt Because there is no priority, no order: it happens at the same time, hence the concentration on HM has already been dropped as soon as one decides to use FF. I think, anyway, that if the DM decides that there is a priority then the player should decide the order, given the rules from the XGTE: in this case, obviously, the most convenient choice leads to apply both damages. I do not think that it is overpowered, since it could happen just once (FF's concentration cancels the HM's concentration even in this case). \$\endgroup\$
    – Eddymage
    Commented Nov 28 at 19:30
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Only the damage from Favored Foe is applied

This is on page 203, PHB:

The following factors can break concentration:

  • Casting another spell that requires concentration. You lose concentration on a spell if you cast another spell that requires concentration. You can’t concentrate on two spells at once. [Emphasis added]

Even though you are not casting Favoured Foe, it works as if you were concentrating on a spell, and you can't concentrate on two spells at once.

So at no point can both be in effect. If you use Favoured Foe, the concentration on hunter's mark ends, so they both will not be in effect at once, and by the time you deal damage, only Favoured Foe will be active and deal extra damage.

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  • \$\begingroup\$ Hi Hobgob :) ...so, does this work the same the other way round, i.e. when Favored Foe is active and Hunter's Mark is cast. Then only the damage from Hunter's Mark would apply? \$\endgroup\$
    – Senmurv
    Commented Nov 29 at 9:10
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    \$\begingroup\$ @Senmurv I think you cannot cast hunter‘s mark in the middle of an attack so the timing is more straightforward, but yes: you cannot concentrate on two things at once, so as FF takes concentration like a spell, once you cast HM, FF ends. \$\endgroup\$ Commented Nov 30 at 8:59
  • \$\begingroup\$ "by the time you deal damage, only Favoured Foe will be active" It seems like you are arguing that dropping concentration on HM applies before HM damage, even though establishing concentration on FF, and HM doing damage, are both consequences of "when you hit". This answer could be improved by stating why the concentration effect is resolved before the damage effect. \$\endgroup\$
    – Kirt
    Commented Dec 1 at 17:38
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RAW says the DM resolves simultaneous events

Favored Foe says (emphases mine):

When you hit a creature with an attack roll, you can call on your mystical bond with nature to mark the target as your favored enemy for 1 minute or until you lose your concentration (as if you were concentrating on a spell).

The first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you increase that damage by 1d4.

Your first use of Favored Foe takes your concentration, and this will immediately drop your concentration on hunter's mark, as per the spell concentration rules and the clarification of those rules in the SAC. However, your first use of Favored Foe starts "when you hit", so you have two other immediate consequences as well: your base damage (applied "on a hit") and your hunter's mark damage bonus (which is applied "whenever you hit"). Thus your one event, hitting, triggers three different consequential effects - and it is up to the DM to decide the resolution order of these simultaneous effects. As soon as either of the two damage effects resolves, you also trigger another immediate effect - the Favored Foe damage (which occurs the first time on a turn you "hit...and deal damage"

The rules on Making an Attack say:

[A]n attack has a simple structure.

  1. Choose a target...
  2. Determine modifiers...
  3. Resolve the attack. You make the attack roll. On a hit, you roll damage, unless the particular attack has rules that specify otherwise. Some attacks cause special effects in addition to or instead of damage.

Step three, resolving the attack, contains all of the guidance we are given in how to apply simultaneous consequences of a hit - that is, practically none. "Some attacks cause special effects in addition to...damage" is all we have to work with. In particular, the 5e rules are very much unlike a game such as M:tG, where simultaneous effects have a precisely defined priority that determines their order of resolution.

Thus, your DM can rule that the resolution order of the four effects after the hit is: mark your Favored Foe, do base damage, do Favored Foe bonus damage, do hunter's mark bonus damage, concentration drops on hunter's mark.

Your DM could also rule that the resolution order is: mark your Favored Foe, drop concentration on hunter's mark, do base damage, do Favored Foe bonus damage, no hunter's mark bonus damage is done because at the time the hunter's mark bonus damage (triggered by the hit) resolves, there is no longer a hunter's mark in effect.

ANSWER: These events can be resolved in any order the DM decides, with the only limitation being that the Favored Foe bonus damage cannot occur until after one of the other damages has resolved. In particular, there is no priority given to dropping concentration effects occurring before the other consequences of the hit, unless your DM decides to do so.

Your DM could also decide to use the XGtE optional rule, which allows the player whose turn it is to decide the order of resolution of simultaneous events. In this case, you as the player of the ranger can certainly arrange them so that you get the bonus damage from hunter's mark once before your concentration on it drops.


But does Favored Foe even require concentration?

The answer above assumed that Favored Foe requires concentration, but I think that is at least questionable, given the vague wording of the feature and the uncertain of terms like "as if". Below I conclude that we can't say for sure whether Favored Foe requires concentration, but if you value consistency with other features then it should require concentration.

RAW it is unclear

The spell concentration rules are pretty clear - you cannot concentrate on two spells at once, so as soon as you begin concentrating on one, you lose concentration on any other on which you were concentrating. So the question is, does Favored Foe, not being a spell, actually require concentration? That depends on what the phrase 'as if' is modifying.

When you hit a creature with an attack roll, you can call on your mystical bond with nature to mark the target as your favored enemy for 1 minute or until you lose your concentration (as if you were concentrating on a spell).

As written, it is not clear how to apply the "as if".

"As if" could be modifying "your concentration". That is, it could be saying: You are not actually concentrating on a spell - but this class feature requires concentration like a spell does, and thus anything that breaks concentration will result in the early end of this effect. Also, you are effectively concentrating for the purposes of other effects that interact with concentration. If this is the intended interpretation, then using Favored Foe will immediately end your concentration on hunter's mark (as is assumed in the discussion above about simultaneous effects).

On the other hand, "as if" could be specifically modifying "lose your concentration". That is, it could be saying: You are not concentrating on a spell, and you are not even concentrating on the class feature - not in any sense that the rules define as 'concentration'. However, this class feature can be ended before its full duration by any effect that would cause you to lose concentration on a spell, as if you had been doing so. In other words, you do not actually concentrate to use the feature, but things that would make you lose concentration will make you lose the feature, too. If this is the intended interpretation, then using Favored Foe will not end your concentration on hunter's mark. Casting hunter's mark while you had Favored Foe running, however, would cause you to lose Favored Foe - you can lose Favored Foe, but using Favored Foe does not make you lose anything else.

There is no way, RAW, to decide which interpretation is correct because the language of Favored Foe is not clear.

RAI it probably does require concentration

There are a number of other class features, as well as magic items, which have similar "as if" language around non-spell uses of concentration, so we can look there for intent.

Invoke Duplicity (Trickery Domain Cleric Feature) lasts "1 minute, or until you lose your concentration (as if you were concentrating on a spell)."

Draconic Presence (Draconic Bloodline Sorcerous Origin Feature) lasts "1 minute or until you lose your concentration (as if you were casting a concentration spell)..."

Minor Alchemy (Wizard School of Transmutation Feature) lasts "1 hour, or until you lose your concentration (as if you were concentrating on a spell)..."

Dark Delirium (Archfey Patron Warlock Feature) lasts "1 minute or until your concentration is broken (as if you are concentrating on a spell)."

While all of these features are examples of "as if" concentration without spellcasting, none of them can help decide this question because they use the same or similar language. They all beg the same question of whether you are actually concentrating in a positive sense, or are just saying that the feature can be ended in the same ways that concentration is ended.

Fortunately, there are other features that are more clear.

Visions of the Past (Cleric Knowledge Domain Feature) says "You can meditate in this way for a number of minutes equal to your Wisdom score and must maintain concentration during that time, as if you were casting a spell."

Here we see that not only can the feature be lost as if breaking concentration, but that uses it requires maintaining concentration as if casting our spell. This is our first clue that features like this are supposed to work with all aspects of concentration, not just the mechanics for losing it.

Even more informative is a ring of djinni summoning, which says the summoned djinn "remains as long as you concentrate (as if concentrating on a spell), to a maximum of 1 hour..."

Here we see a very clear statement - you actually are concentrating, just as if you were concentrating on a spell. This language is also used in the ring of shooting stars: "The spheres last as long as you concentrate (as if concentrating on a spell), up to 1 minute."

So, RAW, we know how Visions of the Past and the two rings work, and we know that using any of them would end hunter's mark. Can we infer that all the other features, including Favored Foe, do the same? We can if we value coherency. RAW, Favored Foe is vague and requires DM resolution. If you think that all non-spell concentration effects should work the same as each other, then by RAI Favored Foe acts in all aspects like you were concentrating on it. With the text of Favored Foe as written, your DM could rule that using it does not even break your concentration on hunter's mark, but if they like to be consistent in such rulings, it should break concentration because other similar features do.

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  • \$\begingroup\$ This is what I would go with as well. Thanks for putting this out (and tanking the inevitable downvotes, haha) \$\endgroup\$
    – justhalf
    Commented Nov 29 at 15:22
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    \$\begingroup\$ @justhalf Fact is that this answer is wrong: the entire section "But does Favored Foe even require concentration?" is lengthy but contains the false claim that FF does not require concentration. \$\endgroup\$
    – Eddymage
    Commented Nov 29 at 18:31
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    \$\begingroup\$ @Eddymage That section is not necessary for the answer, and in fact the answer assumes that FF does require concentration. That section evaluates the claim that FF requires concentration and concludes that RAW are unclear, but other similar features support RAI that it does require concentration. \$\endgroup\$
    – Kirt
    Commented Nov 29 at 18:47
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    \$\begingroup\$ @Kirt I mean that in this case DM does not have to resolve anything, since it is clear from the rules. \$\endgroup\$
    – Eddymage
    Commented Nov 29 at 20:28
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    \$\begingroup\$ Yes, that's where we disagree. And no, I am not going to do what you propose, since what are you saying is not true: I am not saying that XGTE is not useful per se, but in this case one does not need it. I already posted my contributions on this kind of topic, resorting to this ruling when needed and not using it when not needed. \$\endgroup\$
    – Eddymage
    Commented Nov 29 at 22:00

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