I have a general concepts (see title) that I would like to run by the rules experts. I recently designed a Centered Breath Monk, lvl16 that, according to the current build, has two events that trigger when I kill a creature.
RoH; Rain of Hammers Ki Focus +2:
Whenever you reduce an enemy to 0 hit points or fewer, one enemy adjacent to you takes damage equal to 2 + this focus’s enhancement bonus damage. Note that this is essentially auto-damage.
GW-RS: Ghostwalker, Ride the Spirit (16th level) feature (FREE ACTION.):
Whenever you reduce an enemy to 0 hit points, you can use a free action to teleport a number of squares equal to your Wisdom modifier. Until the end of your next turn, you have combat advantage against each enemy adjacent to you at the end of the teleportation.
How do these triggers (1) and (2) interact when you kill a creature?
Monk is surrounded by 7 minions and one non-minion enemy. The monk uses a burst 1 power, and hits all enemies, killing 7 minions and damaging the non-minion.
How do the triggers resolve, and in what order?
It is my impression that after resolution of the attack, (which kills 7 minions), you get 7 triggers of Rain of Hammers (item property), and 7 triggers of Ghostwalker feature Ride the spirit (free actions). Could I resolve all 7 of the rain of hammer iterations on the non-minion (doing 7 times the damage), and then teleport 7 times in sequence, gaining CA against all the enemies that are adjacent to me at the end of each teleport? Or can I teleport only once?