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I'm going to be playing in a game of Dread next week. What if anything do I need to have prepared? What do I need to bring (pencils, paper, dice, etc)?

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  • \$\begingroup\$ Dread from The Impossible Dream, or Dread: the First Book of Pandemonium from Neoplastic Press? \$\endgroup\$ – Bryant Sep 15 '10 at 13:28
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    \$\begingroup\$ Yeah, in other words "the jenga one" or the "shooting demons one"? \$\endgroup\$ – mxyzplk says reinstate Monica Sep 15 '10 at 13:31
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    \$\begingroup\$ Ummm, the jenga one, thanks for the explanation. \$\endgroup\$ – C. Ross Sep 15 '10 at 13:42
  • \$\begingroup\$ See this meta question for a discussion about tagging dread. \$\endgroup\$ – C. Ross Sep 15 '10 at 13:48
  • \$\begingroup\$ You posted that in the wrong meta group, I fear. \$\endgroup\$ – Jadasc Sep 15 '10 at 13:53
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You might fill about a character questionnaire at the start of the game, but that's about all the writing you're likely to do, unless you like to take notes. There is no need for dice or books of any kind. Dread is about as light as games get. There's pretty much nothing you can do to prepare for it, except practice at home with your Jenga set.

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Pencil and paper might be helpful, but you shouldn't need dice. Dread uses a tower of balanced wooden blocks as its resolution mechanic; to succeed, you'll need to pull a block from the tower without it collapsing.

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