Playing my first campaign of 4e, I discovered Skill Powers in the Player's Handbook 3. Per the PHB 3:
Whenever you reach a level that grants you a utility power from your class, you can choose a skill power in place of a class power.
Except, of course, in the Wizard section of the PHB 1, it says:
Each time you gain a level that lets you select a daily spell or a utility spell, choose two different daily spells or utility spells of that level to add to your book.
Common sense tells me that should I want a Skill Power for my Wizard (specifically, Strategist's Epiphany to take advantage of my INT bonus and Skill Focus for an initiative roll), I sacrifice both of my Utility Power selections to get the one Skill Power. However, I want to see whether this is some rules loophole that can let Wizards play silly buggers with their powers list.
So, when I reach a level that gives me access to a two new Utility Powers, do I have the option of taking two Skill Powers, or may I only have one? If it's the former, am I permitted to take one Skill Power and one Utility Power? Or am I only allowed a single Skill Power, giving me the option of either two Utility Powers or one Utility Power and one Skill Power?