On page YS207, it states about the standard maneuver action:
Against an opponent, a maneuver is performed much like an attack—you roll an appropriate skill against the opponent and try to beat the opponent’s defense roll. In an exchange, characters can defend against as many maneuvers as they want as a free action.
Oh page YS252, it states about casting maneuvers:
Performing maneuvers is a little trickier than attacking and blocking. By default, pulling off most maneuvers requires 3 shifts of power, but if the target has an appropriate resisting skill rated higher than Good (+3), that skill total determines the required number of shifts.
The first quote makes it sound like targets gets an opposed roll against maneuvers, while the second quote makes it sounds like you just use the targets skill rating, and they don't actually roll. Which is correct? Is it different for magic maneuvers vs. regular ones?