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When using ranged weapons, firing into melee incurs a -4 penalty. Reach weapons are considered melee weapons, but they use ranged attack rules when it comes to determining cover.

Since the firing into melee rule seems to have a similar nature to cover (getting a smaller window of when and what you can hit), it comes to mind that using a reach weapon to attack a creature engaged in melee combat may also incur the "into melee" penalty.

Is it the case?

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2 Answers 2

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Yes, and no.

When making a melee attack against a target that isn't adjacent to you (such as with a reach weapon), use the rules for determining cover from ranged attacks.

This means that if you are attacking an opponent on the other side of a low wall, another creature, or anything that would normally be treated as cover if you were shooting/throwing a weapon at said opponent. However if there is nothing between you and the target's square that would generate cover then there is no penalty. You can flank with reach weapons without penalty.

To determine whether your target has cover from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target's square passes through a square or border that blocks line of effect or provides cover, or through a square occupied by a creature, the target has cover

In addition, the only penalty for using a reach weapon into melee(due to it being treated as a 'Ranged' attack) is that of the cover penalty. There is no need for Precise shot.

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    \$\begingroup\$ Good answer, but you still need to explicitly mention that the −4 penalty for firing a ranged into melee, which stacks with cover, does not apply to reach weapon. There is no need for a Precise Shot equivalent with reach weapons. \$\endgroup\$
    – KRyan
    Oct 20, 2013 at 15:21
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When making a melee attack against a target that isn’t adjacent to you (such as with a reach weapon), use the rules for determining cover from ranged attacks.

What is important with this quote is that it is from a section called Cover, so my best guess is that it's just used to deal with cover issues, and not "firing into a melee" which is a different kind of problem.

So the -4 attack penalty wouldn't apply.

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