I just ran my first game of Fate Core and I ran into a question I can't seem to find an exact answer to.
Basically at one point I used a situation aspect "Wanted by the city guard" to compel all players so the guards would show up at a bad time for them. Now 5 of them wanted to pay the fate point to avoid it and 1 of them wanted to accept it. In this situation do they all have to agree to accept or deny the compel or can it be split?
The only thing I can find about it in the rulebook is page 207 under Compels and Multiple Targets.
Just a quick note: players who want to compel their way out of a conflict don’t get a free lunch on affecting multiple targets, whether it’s one aspect or several that justify the compel. A player must spend one fate point for each target they wish to compel. One fate point compels one individual, period.
Going by that it makes sense that each individual gets their own individual compel. So in the situation my players were in would it make so the guards showed up but maybe they only saw the player who accepted the fate point? It just seems odd that some players could refuse the compel but it would still kind of happen, since the guards being there at all would be bad even if they didn't notice them at first.