In D&D 4e, can you target an area spell on an area that is not visible?
For example, a rogue uses an ability to give total concealment over an area. Can a wizard then cast fireball centered in that area of darkness?
D&D Rules Compendium
p106 "Line Of Sight: Typically the user of a power doesn't have to be able to see the power's targets ... "
p107-8 "Line of Effect: When there is a clear line from one point to another in an encounter, there is line of effect ... Fog, darkness, and smiliarly obscured squares block vision, but they don't block line of effect. If Albanon the Wizard hurls a fireball into a pitch-black room, he doesn't have to see the creatures in the room for the fire to hit them."
Page 271 of the Player's Handbook, area attacks:
[...] You need line of effect from a square in your space to the origin square. For a target to be affected by an area attack, there needs to be line of effect from the origin square to the target. You don't have to be able to see the origin square or the target, and concealment between the origin square and the target doesn't apply.
In other words, if the targeted square is blocked by something like fog, smoke, or the like you can still target it. If it's blocked by a solid wall, you can't.
Yes, the wizard can center the fireball on the center of the darkness
Area Powers are defined on page 104 of the Rules Compendium. There are only two conditions for the Origin Square (center of the effect)
If the rogue is hidden (as he should be!) and you don't know his exact location, then the DM must determine if the rogue is a valid target of the burst.
If those conditions are met, expect to hear a howl of pain from the rogue!
It should depend on what is listed as the spell's target. If the spell can be cast on a location rather than a character/creature, then it can be done. That should hold true for fireball as well. It can be cast on a location.
While the rules allow the targeting (well established on PHB p.271), one would, as a good GM, be well within rights to ask how the character knows to target a specific square.
If the character would not know of the targeted area (such as a darkness cast in an unlight room outside the light radius of the character to hide a thief waiting to surprise the PC's), such a fireball might be disallowed, or might require a Notice check to hear something and give reason to target.
On the other hand, if the thief triggered the concealment while in line of sight, an immediate fireball at his specific square would be perfectly reasonable as the wizard's next action.
If the Character shouldn't know, the player should not be permitted to act as if the character does know.
I think the below excerpt from the "Area Attack" entry in the Compendium covers it all. The last line specifically says that you don't need line of sight to the Origin Square or target creatures, only line of effect. The document referenced in the Compendium is the Player's Handbook.
Origin Square: You choose a square within an area attack’s range as the attack’s origin square, which is where you center or start the area of effect. You need line of effect from a square in your space to the origin square. For a target to be affected by an area attack, there needs to be line of effect from the origin square to the target. You don’t have to be able to see the origin square or the target, and concealment between the origin square and the target doesn’t apply.
Consider the following: There's a dark room in front of you. It's too dark to see inside, but you just watched your enemy run into the room. A hand grenade on your belt is your only usable weapon at this time.