# How can I buff my Beast?

I'm currently playing an adventure with four other people where we play Changeling The Lost (NWOD). I created a Beast (Runnerswift) which has been so far underwhelming to play. i blame myself for not grokking fully the interesting choices to make in order to make it good at some things, and especially i want him to be a protector.

As of now, we're in a bit of a pickle, since my beast is the group main theoretical bruiser and we're lacking a bit in muscle. As i chose Summer as my court, i have access to martial related contracts and could develop the PC in interesting ways.

But before spending my hard-earned xps, i'd like to know what you'd recommend regarding contracts and abilities to have my PC able to throw his weight around, and above all be able to protect his motley...

And if nothing is available... well, i can run really really fast when problems arrive ;) so much for protection :p

about the dirty buffing, i'm sorry, but that's the term i thought applied (i'm not an english-speaker, originally) and at least i'll have caught your attention ;) It made me laugh though :D

• i was thinking about nwod and changeling - i (partly) posted on meta about this: meta.rpg.stackexchange.com/questions/532/… – samy Oct 1 '10 at 12:28
• This question sounds really dirty to me. – Adam Dray Oct 6 '10 at 20:17
• Chamois? :) – SevenSidedDie Oct 7 '10 at 19:15
• By "Swiftfeet," I take it you mean "runnerswift"? What animal is your Beast kith tied to? – Jadasc Oct 8 '10 at 16:38
• @samy: The terminology is not incorrect, it just happens to be suggestive choice of phrase – RMorrisey Oct 9 '10 at 16:03

Have you considered an emphasis on ranged combat? With your additional Speed and access to Beast Senses (Fang & Talon ••), you might do well with a focus on Firearms or archery or the like. Add the Goblin Contract Shooter's Bargain and Fighting Styles to taste.