I've been working on making a half-orc mercenary for a D&D Next campaign who used to be a field alchemist for his tribe. However, the way D&D Next is set up makes alchemy very hard. For instance, you need a poisoner's kit to make poisons, a healer's kit to make healing potions, etc. I don't want to spend hundreds of gold to have each kit for each kind of potion, so I decided I would just get one alchemist kit that I can use to make them all.
The real problem came when I realized: I don't know how to make other potions in D&D Next, like the potion of climbing - they haven't made a format for making these other potions.
I would like an easy to use system that allows me to make all of the potions in the D&D Next beta. It would be nice if it included how long it takes for me to gather supplies to make potions and how long it should take to make those potions. I haven't played D&D long so I don't trust myself to make it not over powered or to not make it under powered. It would also be nice if it was in a background format since this is his background.