I haven't played a table top RPG before. I've played RPGs in video game form for my entire life, though. I also write a good deal, and I've won like... two contests for short stories. I assume that's why a friend of mine approached me to play D&D with a group of people I know. She wants me to write the scenario for the game... be the GM, I guess. I'm unsure. It isn't that I've been uninterested in table top RPGs... I have been, but I never went out of my way to learn anything about them. So I know literally nothing about playing a table top RPG. But I'd like to play, since it sounds fun! But I... don't know about the GM part.
Like I said, I've never played D&D or any RPG similar to it before... But I'd assume based on reading questions and answers here that it's way different from playing video games. My friend seems to be thinking that because I like writing and write often, I will be a good GM. But I'm not particularly sure my writing is a) the required style of story-telling for GMing a game and b) going to enrich the situations better than someone who isn't a writer/knows what they're doing. I keep thinking it'd be better for the GM to just consult me rather than have me be the GM if they think I would bring something good to the table since I don't know what I'm doing. My friend says it's fine if I play and they'll walk me through it, but I'm still not having it.
But all that aside, I don't really want to know how to become a "good" GM per se-- I mean, I do want to be good, but that's not what I'm worried about here. I'm certain my friend will walk me through being a "good" GM, but I'm wondering about actually being a GM. My friend seems to have asked me to be GM because I write, but I don't know if I should be GM for that reason alone. How do I determine if being the GM is right for me?