I understand the 4E rules for skill challenges, including the revisions in DMG2. But when I read the "examples of play" it strikes me that the players in the examples are suspiciously good at picking actions and skills exactly as foreseen in the skill challenge as written.
If I start a skill challenge like any role-playing encounter with a description of a situation, and ask "what do you do?", I get answers that are not easy to fit into the rules corset of a skill challenge. For example shouting "help, thief!" to stop a thief instead of using a skill, or using a power (see also How do I work Powers into Skill Challenges?). Especially after some of the more obvious skills have been used up, I rarely get a player idea which in any way fits with the remaining skill checks demanded by the challenge.
I would like to learn how to run a skill-challenge without suppressing my players' creativity and forcing them to just roll dice. I thought I might improve my skill-challenge handling by reading/hearing/watching examples of real, well executed skill challenges. Are there any good examples of skill challenges in an actual play description, podcast, or video somewhere?