# What happens when you use a continuous power in an array and then switch to a different power?

This question is for Mutants & Masterminds 2nd edition, and it came up when I was thinking of a particular build. Say I have a Continuous Create Object in an array, I create some objects and then switch to a different power in the array. What happens to the objects? Do they disappear, or do they remain until dismissed? Does this answer change if I have Permanent Create Object instead, or Continuous Create Object with the Innate feat? This question also applies to a Continuous Transform power as well, or a Continuous Minions power. Does the transform continue to be applied, and do the minions continue to remain?

Switching your array from a Continuous power means that you stop maintaining it. If it is a Lasting effect, then it moves to the appropriate sequence of saves. Create Objects is a specific exception to the rule. You can maintain those objects as a Free action because... well... mainly because it fits the kind of character that manifests such objects. When the Green Lantern makes a giant green statue, it doesn't go away when he makes a big boxing glove and punches someone with it. Another exception are Independent powers which are assumed to continue whether you will them or no until they fade away. Innate does not affect this. Permanent only applies for Create Objects off of the top of my head (all other powers are Personal range or can't be made Permanent such as the attack powers).
Transform and Summon go out of control upon switching array slots. Transform is a Lasting power, so the subjects will start making saves (although objects will always fail Fortitude saves from an Affects Objects power, so it's practically permanent) according to the normal duration of the power. Summon, the minions go poof immediately upon switching. A generous GM might let you use Independent or maintain them if you have Continuous, but that's rare. Otherwise, look at dynamic arrays to keep points allocated to your Summon.
As regards Lasting powers, the following is stated in the FAQ:
I looked back over the sequence of "Lasting Results" in Ultimate Power and realized that I erred in stating that a Continuous power starts getting new saves. A Lasting Continuous power offers no new saves outside of Extra Effort or the "reasonable way to reverse a continuous lasting effect other than countering or nullifying it, such as a medical treatment, folk remedy, other powers, or the like" (p. 17). I would personally not let Continuous work ad infinitum after switching array slots, but that would fall under house rules and GM purview under Rule 0.