I am creating plot threads for my ongoing science fiction campaign. I know my players pretty well and they do like a well interwoven set of plots. I want to make sure that the plot threads I am working on are of just the right level of complexity before I build them into my campaign.
I am looking for a process or set of steps where I can decompose the plots into their elements and then - by myself - work through the plots to get a feel for their complexity. Complexity here is how difficult the plot is to follow, which is a combination of:
- Number of NPCs involved.
- Number of different sub-plots going on at once.
- How much these sub-plots interact with each other (you can have loads of them if they are easily separated).
The problem I have had doing this by just pretending to be the players is that I have the entire campaign plot in my head, so it is very difficult to put myself directly into the shoes of the players.
Is there a way to test my plot threads before I run them through with players?