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I've got a robilar knockback dungeoncrasher build and I want to fully understand how does it work.

So, let me get this stright:

Jack the barbarian has a sword on his hand and both feats in the title in addition to combat reflexes. ...and a line of enemies is at each side of him making a kind of hallway. Let's say he intentionally runs through that hallway.

Robilar's Gambit - Benefit:

At the start of your action, you can adopt a fighting stance that exposes you to harm but allows you to take advantage of your opponents' exposed defenses as they reach in to attack you. Anyone who strikes at you gains a +4 bonus on attack rolls and damage rolls against you. In return, they provoke attacks of opportunity from you each time they swing. Resolve your attack of opportunity after your foe's attack.

And

Karmic Strike - Benefit:

You can make an attack of opportunity against an opponent that hits you in melee. On you action you choose to take a -4 penalty to your Armor Class in exchange for the ability to make an attack of opportunity against any creature that makes a successful melee attack, or melee touch attack against you. The opponent that hits you must be in your threatened area, and this feat does not grant you more attacks of opportunity than you are normally allowed in a round. You specify that you are activating this feat, and the change to Armor Class and your ability to make these special attacks of opportunity last until your next turn

Questions:

1.- Does he get an AoO from each AoO he generates? Does he get 2?

2.- Does succesful tumble check prevent him from makin one or both of the AoO's against each enemy?

3.- Can he intentionally not use a AoO to make it later against anothe enemy in the "hallway"?

4.- Is there a feat that rewards you if you decide not to spend your AoO but neither spends it?

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  • \$\begingroup\$ Reread combat reflexes on page 92 of the PHB. The number of AoO you can make in a round is equal to 1 + Dex mod, not equal to the dex mod. The third sentence of the feat entry clarifies any ambiguity. "For example, a fighter with a Dexterity of 15 can make a total of three attacks of opportunity in 1 round - the one attack of opportunity any character is entitled to, plus two more because of his +2 dexterity bonus." \$\endgroup\$
    – user24207
    Aug 5, 2015 at 22:17

1 Answer 1

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It's reasonably straightforward.

  • If Jack provokes an attack of opportunity (which means he didn't make a Tumble check to avoid it), then
  • If a guy in the hall chooses to attack Jack (they might not, after seeing the first couple dissolve in a red mist), Jack may choose to attack them, if Jack still has an AoO for the round (Combat Reflexes only gives you up to your DEX bonus).
  • If that guy hits Jack, Jack may choose to attack him again, if jack still has an AoO for the round (Combat Reflexes only gives you up to your DEX bonus).
  • Repeat.

You never have to take an attack of opportunity, either Jack or his opponents.

This chart may help: Flowchart

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  • \$\begingroup\$ Benefit: At the start of your action, you can adopt a fighting stance that exposes you to harm but allows you to take advantage of your opponents' exposed defenses as they reach in to attack you. Anyone who strikes at you gains a +4 bonus on attack rolls and damage rolls against you. In return, they provoke attacks of opportunity from you each time they swing. Resolve your attack of opportunity after your foe's attack. Seems like attack should be resolved BEFORE Robilar's Gambit \$\endgroup\$
    – Shf
    Oct 9, 2014 at 23:15
  • \$\begingroup\$ The order doesn't matter (I didn't make that chart btw). The order is also not deterministic, both powers indicate clearly that the counterattack happens after the attack. \$\endgroup\$
    – mxyzplk
    Oct 9, 2014 at 23:19
  • \$\begingroup\$ well, if Jack dies after attack, then order matters. Or if guy dies before it's attack, when he should make it (for example if Jack is attacked by improved trip, but yeah, combat reflexes still allows to make AoO if tripped, bad example - let's say - disarm). Also it matters against attacks, that can be interrupted by AoO (like grapple attempt (but i guess apart from robilar's it should provoke regular AoO) \$\endgroup\$
    – Shf
    Oct 9, 2014 at 23:29

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