In SR5, the wording on most of the wireless-enabled gear makes it seem like a Technomancer only gets the same benefits as someone wearing AR-goggles, and would need to have cyberware to get the full benefit. I'm thinking that was just tacked on and forgot the Technomancers when they were phrasing it, but it might rules-as-intended. Can anyone give me a solid rationale either way?

edit: For an example of what I'm talking about, look at the smartlink description.

Wireless:A wireless smartlink provides a dice pool bonus to all attacks with the weapon: +1 if you’re using gear with a smartlink or +2 if you’re using an augmentation for which you paid Essence.

I didn't "pay" Essence for the ability to connect to my gun wirelessly, but I am just as wired in as a sammy using headware to connect to his gun, if not more so.

Update for those interested: My GM did rule that a Technomancer should get the full bonus, though it took him a while of reading and re-reading the book.

  • \$\begingroup\$ I noticed well after I posted this question that the smartgun is the ONLY gear that works this way. This wasn't meant to be a smartgun-specific question, as the smartgun isn't actually a big deal for my character (he only has one on his backup weapon, and that's mostly for the non-dice bonuses). I could have sworn that there were more gear items that worked this way... \$\endgroup\$ Jul 18 '14 at 19:29

You don't receive a bonus at all unless you have a smartlink system

Having done a good bit of research on this subject to try and conclusively answer a similar question of my own I have to conclude that without any equipment or augments a Technomancer is completely incapable of receiving any bonuses from a smartgun system, including the increased accuracy.

It's not a question of whether you're 'wired in'

The wireless bonus of a smartlink system is provided when your smartgun is permitted wireless access to the Matrix.

SR5 Core Rulebook, Page 421:

When an item has additonal functionality when connected to the Matrix, it's described under the "Wireless" entry in the item's description. This functionality only applies when the device has access to the Matrix, which is most of the time unless your gamemaster says otherwise, like if you've entered a wireless static zone. If there is a Noise rating from a situation that is greater than the item's Device Rating, not including distance, the item temporarily loses its wireless functionality (see Noise, p.230). These benefits only apply when the item's wireless mode is on. Your Ares Alpha can't auto-adjust for the wind direction and speed if it can't download local up-to-the-second weather conditions [...]

The Technomancer rules also have this to say about your abilities in the "Living Persona" section.

SR5 Core Rulebook, page 251:

You are not a device, so you cannot be a slave or master, nor can you be part of a PAN or WAN.

This implies you can't connect directly to a device through resonance abilities in the same way that the devices in someone's PAN are connected. Yes, a smartgun is downloading data from the Matrix while it's in wireless mode, but the targeting data your smartgun computes from it isn't uploaded back to the Matrix and can only be accessed/interpreted through a direct connection to a corresponding smartlink system.

SR5 Core Rulebook, Page 444:

Smartlink: [...] Without a smartlink a smartgun system just sends out data that isn't received by anyone and has no effect. A smartlink installed in a natural eye or in a pair of cybereyes is more effective than a smartlink installed in an external device.

SR5 Core Rulebook, Page 433:

Smartgun system: [...] The smartgun features are accessed either by universal access port cable to an imaging device (like glasses, goggles or a datajack for someone with cybereyes) or by a wireless connection working in concert with direct neural interface.

(emphasis mine)

Long story short, if you want to use a smartgun at all be prepared to strap on some smartlink-equipped goggles/glasses for your accuracy and +1 dice pool bonus, or pay up the essence to get a smartlink system in your eyes and some method of connecting it to your gun (Datajack, Implanted Commlink or similar) to get the full +2.

  • \$\begingroup\$ Could you convert the 4e complex form from Unwired that let you effectively use the smartgun system? \$\endgroup\$
    – Cthos
    Jul 19 '15 at 17:27
  • \$\begingroup\$ @Cthos I'm not sure whether you're asking if this is possible or requesting that I do it. Either way I feel like that would be outside the scope of this particular question, nor do I have the experience with 4e to achieve either. \$\endgroup\$
    – Aiken
    Jul 20 '15 at 6:56
  • \$\begingroup\$ Asking for possibility. It was definitely a thing in 4e, but I have no idea the relevancy towards 5e since I've not read 5e's ruleset. \$\endgroup\$
    – Cthos
    Jul 21 '15 at 1:05

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