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I intend to place my characters in a trapped "dungeon" (I'm stealing the concept from the movie Cube as a God Machine experiment, and team building exercise), however I am unable to locate rules for traps (at least they aren't explicitly mentioned in the Index of WoD, Armory, or Armory Reloaded). What kinds of rules/rolls would apply? Finding traps? trap doors? disabling? dealing with "surprise attacks from the environment"? etc.

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  • \$\begingroup\$ Hey xenoterracide, since you have been asking alot of questions about nWoD/nwod-god-machine I would appreciate your input in this Meta about tagging nWoD. meta.rpg.stackexchange.com/questions/4773/… I want you to understand, that while I use many of your questions as examples, this is not an attack on you, just want to get more consensus (Thanks Wesley Obenshain for fixing my link) \$\endgroup\$ – Lyndon White Jul 17 '14 at 7:55
  • \$\begingroup\$ Who downvoted the question? I don't know that makes it different from other rule locations questions common on this site. \$\endgroup\$ – Flamma Jul 17 '14 at 9:11
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We could all wish hard copies came with a search feature. Or that DriveThruRPGs Print-on-Demand service handled full bleed.

The rules for traps start on page 184 of the original Armory book, under the Traps heading of the section entitled Security Systems and Traps in Chapter Five: Equipment and Accessories. However, those rules may require some adaptation to make them fully compatible with God Machine rules, including but not limited to the use of Conditions. (Thanks, Oxinabox).

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