15
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And if not, what would you recommend using? I've always thought it would make for some interesting gaming.

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As this is a game-recommendation question, please adhere to the FAQ, the rules for subjective questions as outlined in Good Subjective, Bad Subjective and our rules for game recommendations. All responses must cite actual experience or reference others' experiences!

10
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There hasn't been a formally released Culture game, no. However:

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  • \$\begingroup\$ Thanks Graham, particularly for the Luke Crane rumour. That would be very interesting! \$\endgroup\$ – Dave Hallett Nov 16 '10 at 21:38
  • \$\begingroup\$ oooh Luke Crane and Culture. Got a link? \$\endgroup\$ – Sohum Nov 16 '10 at 23:33
  • \$\begingroup\$ Only the one I gave above. Hardly an announcement. \$\endgroup\$ – Graham Nov 17 '10 at 0:01
  • \$\begingroup\$ The one you gave above just goes to his twitter stream. Is there a specific tweet you had in mind? \$\endgroup\$ – Sohum Nov 17 '10 at 0:26
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    \$\begingroup\$ Just added the three relevant tweets to the main for ya, Graham, Sohum. \$\endgroup\$ – aramis Nov 18 '10 at 1:46
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An unofficial Champions/Hero System adaptation has been done.

Its original website is missing, but it is archived at http://web.archive.org/web/*/http://www.sden.org/jdr/spaceopera/download/GB/IainBanks.pdf

as of this writing, the link works.

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  • \$\begingroup\$ Nice find, thanks! Bit of an odd system choice in some ways (I would have thought a high crunch level was asking for trouble in such a hi-tech setting with huge scale) but I've saved a copy anyway, and who knows, someone else may find it ideal. \$\endgroup\$ – Dave Hallett Nov 18 '10 at 16:12
  • \$\begingroup\$ Hero really isn't all that high-crunch, no worse than GURP or Traveller. It also has vehicle, base, and AI creation rules. The supplement adds no rules, just hows how to apply the extant ones. \$\endgroup\$ – aramis Nov 18 '10 at 16:50

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