I'm looking for systems similar to Kingmaker (where the PCs rule and expand a kingdom), except I want it to be much more realistic and complex.
A few examples of what I mean:
- Instead of 'Building Points', actual resources are required (ex: wood, stone, ores, etc.)
- Instead of the king and his most important men exploring and traveling dangerously, they'd send other people.
- Trading to be much more emphasized and complex (tariffs, specific trading goods to import and export).
- Diplomacy to allow for embassies, so towns can work together (end up getting free trade agreements, maybe other benefits).