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This question already has an answer here:

The PCs are demigods and have allies (also demigods) who travel with them constantly. They've become quite important to the PCs' lives though they're not "necessary," plot-wise.

Since the allied Extras are demigods and are also showing up every game session, should I turn them into Wild Cards or leave them as they are?

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marked as duplicate by Wibbs, doppelgreener, SevenSidedDie, KRyan, Thunderforge Aug 31 '14 at 2:17

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

  • \$\begingroup\$ My answer for this question would essentially be exactly the same as for rpg.stackexchange.com/questions/46399/… \$\endgroup\$ – Wibbs Aug 30 '14 at 23:31
  • \$\begingroup\$ Aldath, could you clarify if this question is substantially different to the previous one, and if so how? \$\endgroup\$ – doppelgreener Aug 30 '14 at 23:45

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