I want to smooth out some of the ways experience is earned in RM (original rules) as it seems a little unstable IMHO.
Basically, you can get experience for killing, travelling, casting spells and other awards (that I'm not sure if they're in the rules) such as 'idea points' but what about other things? For instance, static and moving manoeuvres? Surely a thief who picks a pocket should receive some form of experience for being successful, or a fighter who somersaults from a table while fighting an orc deserves some recognition for this?
I've never noticed a rule like this in RM, has anyone else?
(PS: not quite sure if the balance tag is apt for this post.)