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In Vampire: The Requiem you use the lower of your Dexterity or Wits to determine your base defense. Is there is a merit/power/devotion/etc. that allows you to use the higher of the two instead?

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Fighting Style: Boxing (World of Darkness, page 110)

Duck and Weave (••): Your character is trained to instinctively duck and evade an opponent’s blows. Use the higher of your character’s Dexterity or Wits to determine his Defense when dealing with Brawl-based attacks only (not against Weaponry attacks). If a combination of Brawl- and Weaponry-based attacks is focused on your character in the same turn, use his normal Defense against both.

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In World of Darkness: Slasher, a book often paired with Hunter: the Vigil and designed for creating characters in the mold of movie antagonists like Jason Voorhees, Freddy Krueger, Hannibal Lecter, or the like, there's the Atavism merit (p.127):

Prerequisite: Dexterity 3 or Wits 3, Intelligence 2 or below.

Like an animal, you use the higher of your Dexterity and Wits to determine your Defense. You suffer a -2 modifier on non-confrontational Social rolls. If you raise your Intelligence above 2 then you no longer benefit from this Merit.

It's at character creation only, and I believe restricted to this unusual template.

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  • \$\begingroup\$ Hello, Phillip, and welcome to the site. \$\endgroup\$ – Tynam Nov 1 '14 at 11:47
  • \$\begingroup\$ Could you say a bit more about this, like make it clear which book this is from? \$\endgroup\$ – doppelgreener Nov 1 '14 at 11:50
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    \$\begingroup\$ Or alternately: could a WOD player edit this to be a quote and describe it briefly in a way that doesn't make this 100% just a quote? \$\endgroup\$ – doppelgreener Nov 1 '14 at 11:55
  • \$\begingroup\$ @doppelgreener Work better? \$\endgroup\$ – Jadasc Nov 1 '14 at 13:32

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