RPG: DnD 3.5
Hi! I need advice on which classes to choose to multiclass in to make a super-high-damage-dealing melee character who also knows magic (currently, the char is Wizard 5/Fighter 1). I've been doing research on magic weilding classes in melee, but am still unsure about which to choose. Kind of torn between Eldrich Knight, Duskblade, and Spellsword.
My current character is a level 5 wizard with 1 fighter level. As a wizard, he is specializing in Transmutation (focusing on spells like Bull's Strength, Cat's grace, etc). The forbidden schools as a wizard are Necromancy (kind of sorry I chose that one as forbidden) and Abjuration.
I know that if I leave him as a Wizard, he'll be able to do more damage overall, but melee is too much fun, so I want to grow him to do damage in melee. I've read that Duskblade doesn't care about Wizard specialization, so I'd be able to use Duskblade's Necro spells. But with Eldrich Knight I could advance my spell casting levels and get cooler feats, it seems. I tried to google which one is better: eldrich knight or duskblade, but couldn't find comparison of the two.
So my question is: if my goal is to make a high-damage-dealing melee fighter who uses magic, should I choose Duskblade or Eldrich Knight (or something else) to multi-class in if I'm already a 5th lvl Transmutation Wizard & Fighter 1?
Current character stats:
Race: Elf
Wizard 5 (spec: Transmutation, forbidden: Necro & Abjur) /Fighter 1
- str:14
- dex:14
- con:10
- int:15
- wis:12
- cha:13
HP: 27 :(
Relevant spells: Burning Hands, Mage Armor, Magic Weapon, Shield Bearer, Cat's Grace (Lesser), Blur, Bull's Strength, Scintillating Sphere.
Feats: great fortitude, craft wonderous item, toughness, quicken spell, weapon focus: longsword.