In Wolsung, when a PC loses conflicts, they lose attribute points. Once they reach 0, they gain a scar.
A scar has a dual effect: it provides a bonus to one attribute and negatively affects another. However, a single attribute can only be affected by one scar.
Thus there's a maximum number of scars a PC can take in total, before they run out of "space" to apply new scars.
A PC in Wolsung, aside from playing "va banque", is invincible - they can be taken out of a fight, but never killed. So what happens should a PC ever reach the point of having so many scars, that they can't get a new one in?