Background count is described in the Street Grimoire (PDF p. 32). However, how it affects adepts is really vague at best:
A background count imposes a negative dice pool penalty equal to its rating for all tests linked in any way to magic (such as spellcasting, summoning, and skill tests that use active adept powers such as Killing Hands or Improved Sense).
That's fine - whenever an Adept rolls for usage of his active power (like Killing Hands I presume) there is a penalty to the dice count. However, later in text it reads:
Adepts may use a Simple Action to turn on or off a passive power in cases where penalties from background counts might exceed bonuses from their powers.
What penalties? It didn't mention this before, so I'm confused. Let's assume for a moment that this is for skill rolls that are affected by Adept's passive powers like Improved Reflexes. What about limit enhancers like Enhanced Accuracy?
In other words - how does background count affect an Adept's passive powers?