I am running a war cleric, but my DM and I have noticed a problem with the War domain.
The official War domain is as follows:
Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon.
- magic weapon
- spiritual weapon
- magic vestment
- divine power
- flame strike
- blade barrier
- power word: blind
- power word: stun
- power word: kill
The granted power and first four spells show a pretty distinct theme: armed combat. They improve the cleric’s ability to use weapons and armor. But the rest are just kind of random offensively-oriented spells, which don’t really fit with the theme.
I’d like to see a more thematically consistent War domain. Bonus points for a domain that grabs useful/powerful non-cleric spells, since that tends to be the most useful applications for a domain, but thematics is more important. For example, under the default half-theme that War has, that of improving clerics’ ability at armed combat, it would be hard to argue that any spell is more appropriate than divine power at 4th level, even if it is a cleric spell (but don’t let that stop you from trying, if you think you have a better one).
You do not need to maintain the default theme of the War domain as being about improving the cleric’s prowess at armed combat, but any other theme you choose, you have to justify as being more appropriate for War than the default. Regardless of theme, brief justifications for the granted power and each spell, even those you do not change, are necessary. In fact, if anyone wants to try their hand at it, keeping War as-is and justifying it as the best choices for War is also acceptable.
The granted ability can be changed, especially if you choose a different theme for War than the default, but if you create a wholly-new effect, you have to justify its balance (e.g. compare it to some existing domain’s granted power and show yours to be comparable) as well as its thematic appropriateness.
Any spell from any officially-published Wizards of the Coast product for 3rd edition or the 3.5 revision is acceptable. Spells from third-party products (including, for the purposes of this question, Paizo’s Pathfinder, and any other company’s Pathfinder supplements) are only acceptable with heavy justification for why there is no Wizards of the Coast spell that would fit as well.
All spells must have their source listed. Any spell that appears at a different level for your War domain than it does by default must point that out, and have the decision to do so justified.