My group has been fun to play with and likable; we're a group of friends that enjoy the hobby and like to adventure into many different genres and settings, however as a Game Master, there's a problem that haunts me: Two of my players are too active, the other two are very passive.
My friend Alex is always thinking every day about new scenes in which his character can look cool, helps me with story arcs, has ideas for villains and battles; there's not a single day in which Alex isn't thinking about what his character can do within the game world, even tho sometimes that makes it seem he likes being protagonistic.
Lulu, another friend, almost never speaks about roleplaying away from the table. However, she surprises me with how much she can do within the game and how creative she can get even tho she's meek. In fact, she's saved the party many times with her wit and creativity.
The other two players are "newcomers" to these sort of games, and they're always short on ideas. "Newcomers" because it's been almost two years as opposed to Lulu and Alex who've been playing for longer.
They are, most of time, feeling excluded from the group because Alex gets the spotlight often, and Lulu gets the ideas before they can even speak. Even pausing to ask them what they want to do, they usually end up saying stuff like "I still need time to decide" or "Let Alex decide what to do". I would have thought they didn't really care, but last night they talked to me through Facebook to tell me they feel their characters aren't important and would like more inclusion, since I usually take entire sessions to let Alex and Lulu develop, since it seems Interludes haven't really helped.